Senior Motion Designer (Generalist)
I spend most of my time turning complex ideas and digital products into polished motion, product visuals and video assets.
For the last five years, I’ve been the lead motion designer at Digital Panda ↗, helping tech companies and digital studios bring their products to life through motion.
I work as a motion design generalist with a full-pipeline mindset. Instead of forcing every project into the same workflow, I choose the tools that fit the goal best — Cinema 4D and Octane for product renders, Unreal Engine for real-time environments, Rive for interactive web animation. That flexibility lets me take a project from early sketches to the final render and sound mix without losing the original vision.
I’ve built a field-tested process that keeps every stage clear and predictable for clients. When a project grows beyond a one-person job, I bring in and direct additional artists to get it delivered.
No guesswork, no blind spots. We break the project into clear milestones, getting your sign-off at each stage so the process stays smooth and fully transparent.